“The best location-based game ever from the school.”

-Jesse Schell. Author of The Art of Game Design

(Project: BAM! Build A Mustang)

Accomplishment

Gold Winner -2022 GDC Narrative Review Competition

(Essay on Spiritfarer)

Professional Work & Competition

Picnic Peril

Steam PC ( Unity )

Casual Turn-Based Strategy

Game Design, Production

Volley Solitaire Tripeaks

Amazon Echo Show

Game Design Internship

Level Design, System Design

GDC Narrative Competition

Gold Winner

Spiritfarer

Narrative Design

Immersive Game Projects

BAM! Build A Mustang

AR on IOS ( Unity )

Restore Charlie’s P-51 Mustang.

Game Design, Production

Nosquito

AR on Hololens 2 ( Unity )

Get rid of the mosquitoes!

Game Design

Danceology with Paul Taylor

Unity + OpenPose

Machine-learning for Animation

Game Design, Production

I’m home

VR on Oculus Quest 2 ( Unity )

What is waiting for you at home?

Game Design

Late Night Yakitori

Unreal Engine 4

Food that can heal your soul

Narrative Design

Junkyard Heroes

Vive Trackers ( Unity )

Slice trash to defeat the monster.

Game Design, Multiplayer